![]() ![]() If you have a fairly modern discrete GPU you should be fine but on integrated graphics you might need to turn down the settings to medium-low to get a playable experience. Considering the graphical improvements, it’s no surprise that the hardware requirements have risen quite a bit. While the gameplay and graphical side of the game are quite awesome, some technical aspects weigh the overall experience down a bit. But overall the soldiers you end up fighting behave fairly similarly to those of the original game: they take cover behind objects, try to flush you out with grenades and run at you with shotguns and assault rifles if given the opportunity. ![]() The human enemies haven’t been changed that much but they seem maybe a little bit more tactical than before. In Black Mesa they have been buffed and pose a bigger threat than before or at least more of an annoyance than before. In the original the alien creatures were fairly weak, as they were used in the early parts of the game. The enemies have also gotten some updates, particularly the more alien creatures. I personally would have appreciated enemies that deal high damage but also die fairly easily but the combat was still enjoyable. This means that sometimes enemies feel a bit spongy and often take half a magazine to kill with an assault rifle. While the guns sound and look more awesome than in the original, the damage they do seems to be have remained more or less same. In terms of combat, Black Mesa is pretty close to the original. In my opinion, a simple physics puzzle here and there only balances the various gunfights and they are never too difficult as to stop you from making progress. Since Black Mesa uses the Source engine, the developers also have the physics system at their disposal and they seem to have taken advantage of it for some of their puzzles, which are Half-Life 2 style in nature but aren’t nearly as excessive as with Half-Life 2. Some new environmental puzzles were also added to the game. Luckily the crouch-jump has been faded out. ![]() Even the fairly annoying first-person platforming parts are still in the game. And despite some changes to the layout of the levels, as far as I know, nothing has been left out. If you played Half-Life you can quite easily find your way but sometimes you might notice the paths aren’t exactly the same as in the original. The levels have been redone with a lot more detail and sometimes have been adjusted in subtle ways that make the environments look and work better than the fairly empty hallways and corridors of the original while still staying fairly recognizable to those who have played the original. While the story of Half-Life is quite carefully replicated by Black Mesa, some aspects have been changed quite a bit from the original. I would say Black Mesa’s graphical side is the best fan work I’ve seen thus far and definitely gives the research facility and its surrounding areas a lot more life.īut don’t think for a second that Black Mesa is just some high-detail texture pack on top of Half-Life. The texture work, models and audio have all been improved upon greatly and the game uses a newer version of the Source engine along with its lighting capabilities, giving the game a modern look. View cookie preferences.Īs you might expect, the main focus of Black Mesa is to bring the Half-Life story to the modern age with numerous graphical improvements. She'll take you to the lift which leads to where Eli is working, and explain a little bit about their current ventures in teleportation.YouTube videos require cookies, you must accept their cookies to view. Judith Mossman, another scientist working with Eli, Kleiner and the resistance. You'll be identified as safe, and greeted by Dr. All of a sudden everything will go dark, before being lit up with the lights of scanners. Past the barrels and the graffiti on the walls, go inside the fenced section and past the barrels into the building entrance lit up ahead. Go under the power pylon and up the ramp past the old trailer. Unfortunately, this is where you and your trusty airboat must part, so if you wish to say your goodbyes now is the time (don't worry, although you're still really quite close to a Combine patrol area nothing will ever come by this way, so you're safe). Drive up to the lambda symbol outside the rather large complex on your left, and get out of your airboat. You'll land after quite a long drop in the waters on the other side of the dam. The outside of Black Mesa East, the rebel science facility. ![]()
0 Comments
Leave a Reply. |